![]() This game have is Action, Adventure, Casual, RPG category. Heck, I'd settle for a conversation chat log somewhere. General 0 ONE PIECE ODYSSEY, developed by ILCA, Inc., published by Bandai Namco Entertainment Inc. ![]() There are places on ground as you explore with a magnify glass icon that you can have repeatable interactions with and it'd be much better if that were the case for the ambient dialogue as well. But the rest of the game is fun, I'm not a real One Piece fan but everything is enjoyable so far, follows the format of the anime pretty well. Play as various members of the Straw Hat Crew in a classic RPG set in the world of the. It's set up very poorly in that regard unfortunately. Get the latest cheats and ONE PIECE ODYSSEY trainers with WeMod. I think it broke the prompt because I didn't camp right away before saving and quitting. ![]() Everyone in camp is now talking about events that haven't even happened yet, like I somehow am now further in the game and then backtracked to here again. However, PC players can check out a few mods that they might like. Came back a little bit ago and started the campfire that would normally trigger a cut scene but instead it didn't. A simple extension to support basic mods for One Piece Odyssey by extracting them from the zip folder to the mods folder in odyssey\Content\Paks. Firstly, the sad news is that there are no official mods for PlayStation players. Chief among them is the low difficulty level, which makes most of the game a. So I talked to the people, saved, and turned it off for a bit. One Piece Odyssey is among the best games based on Eiichiro Odas series ever made, but it is not without its flaws. I just made it to the Sandy Oasis and Luffy said there's a perfect place to camp, right off to the side next to a save spot. And once you exit battle the conversation doesn't trigger again. Except 90% of the time it happens in the worst places, it triggers right by a group of bad guys, or as your running through a doorway to attack someone who you just waited 10 seconds for to turn around. There is I guess what you could call ambient dialogue that goes on as you get close to places and people, and that's great because it's usually something that adds to your understanding or at least fills the silence. I've been playing for a little while now and there are some small, but major things I find that really ruin the experience.
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